Team up
Let's build something together
There are two ways to work together. You can join me on one of my designs through revshare, or you can invite me into a project of yours. Both are below, with the honest terms for each.
Bring me into your project
You can invite me into your own project, but I'll be honest: the bar is high. Saying yes means setting my own projects aside, so three things have to line up.
It has to be interesting
It must be interesting enough that I'd rather work on it than on my own designs. That bar is high, but it's not about genre. I'm drawn to games that meet real human needs and treat the player well.
The pay has to be fair
It must be adequate for the work and paid reliably. Exposure, or a share of a game that may never ship, doesn't count as pay for this route. Revshare is what the section above is for.
Trust has to be earned
I need to be able to rely on your word. That takes time and a track record, and it isn't easy, so expect us to start small.
If that still sounds like you, tell me about the project. If you'd rather hire me for design work outright, the hire-me page has the terms.
Get in touch
Email is best. Tell me which design you want to build, or what your project is, and what you bring to it.
Reactorcore