Target audience
Mecha fans who have always wanted to pilot the machine the anime promised: the startup sequence, the catapult launch, the acrobatics, the beam that cuts a fleet in half.
They're tired of western mech games where the giant lumbers, and of Japanese ones where it's fast but weightless. And they like blowing off steam to their own music.
Full 3D flight asks for practice, so the mothership has assisted flight states, the training is in a simulator, and a manual that pauses the game is always one key away.
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